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Mute hag
Medium monstrous humanoid (cold), CE
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Armor Class: 13
Hit Points: 175 (14d10+84)
Speed: 30 ft.
Initiative: 5
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STR: 23 (6) DEX: 21 (5) CON: 22 (6)
INT: 20 (5) WIS: 19 (4) CHA: 18 (4)
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Saves: STR: 6 DEX: 9 CON: 6
    INT: 5 WIS: 4 CHA: 4
Skills: 4 + ability mod for (Bluff, Craft (leather), Diplomacy, Heal, Intimidate, Knowledge (arcana), Knowledge (history), Knowledge (local), Knowledge (nature), Perception, Sense Motive, Sleight of Hand, Spellcraft, Stealth)
Languages: Aklo, Common, Draconic, Giant, Goblin, Sylvan (cannot speak)
CR: 11(5200 xp)
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Space: 5 / Reach: 5
Melee attacks:
2 claws +10 (1d6+6 plus 1d4 bleed), bite +10 (1d6+6)
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Special: blind and mute, change shape (any humanoid, alter self )
Feats: Alertness, Blind-Fight, Combat Casting, Empower Spell-Like Ability (cone of cold), Great Fortitude, Persuasive, Toughness
Environment: cold plains, forests, and marshes
Organization: solitary or coven (3 hags of any kind)
Treasure: standard
Source: The Harrowing

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